School of Life and Health Sciences
Birmingham B4 7ET
telephone: +44 (0) 121 204 4130
fax: +44 (0) 121 333 4220
Basic and Applied Neurosciences
Aston Laboratory for Immersive Virtual Environments (ALIVE)
Centre for Vision and Hearing Research (CVHR)
Contributor to the Undergraduate Optometry Programme
Contributor to the MSc Cognitive Neuroscience Programme
• Director of the Centre for Vision and Hearing Research
• Director of the Aston Laboratory for Virtual Environments (ALIVE)
• Postgraduate tutor (LHS)
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Born in 1964, Tim had a brief career as a telecommunications engineer with British Telecom, then graduated from the University of Newcastle-Upon-Tyne in 1989 with a first class joint honours degree in Computer Science and Psychology. He studied for a PhD under the supervision of Mark Georgeson at the University of Bristol and completed his thesis entitled 'Feature Coding in Human Pattern Vision' in 1993. He then worked as a Postdoctoral Research Fellow at the University of Birmingham for three years investigating optic flow and complex motion with Mike Harris. He took up an appointment at the Department of Vision Sciences as a Lecturer in 1996, was promoted to Senior Lecturer in 2003, Reader in 2008 and Professor in 2011 when he also became the director of Aston University's Centre for Vision and Hearing Research. He has been on the executive committee of the AVA since 1996 (Chairman from 2008-2012) and was a regular organizer of the AVA Christmas Meeting from 1996 - 2008. He is one of four chief editors for the journals Perception and i-Perception and has over 60 full publications. He has held funding from The Wellcome Trust, The Leverhulme Trust, The Wolfson Foundation, BBSRC and EPSRC.
We have no current funding but if you are interested in doing a PhD in my laboratory, please send me your CV.
Second-year optometry undergraduate module leader: Vision Science and Research Methods
Third-year optometry undergraduate module leader: Elective Studies
MSc Cognitive Neuroscience lecturer.
Meese, T. S. (2002) Spatial Vision in Signals and Perception: The Fundamentals of Human Sensation. (Ed. David Roberts), Palgrave, Macmillan: New York. pp 171-183.
Downloads for the original and advanced versions of the above article are available below.
Introduction to spatial vision I (Spatial vision tutorial) DOWNLOAD
Introduction to spatial vision II (Filtering & spatial vision tutorial; updated Feb 2009) DOWNLOAD
The following three powerpoint presentations provide tutorial introduction to some contemporary issues in vision science. They should run on a PC, but are probably best suited to a MAC.
Tutorial 1: Masking and suppression DOWNLOAD
Tutorial 2: Binocular summation and interocular suppression DOWNLOAD
Tutorial 3: Spatial summation (introduced via crowding) DOWNLOAD
A dictionary of vision (unsure of your terminology?)
Anatomy and physiology (from the Schiller lab)
Anatomy and physiology (David Hubel’s web book)
Archimedes lab (some visual illusions)
Basics (by John Krantz)
Blind spot assessment, and others (Schieber’s Demos/Expts)
Colour vision (from the Neitz lab)
Gabori attack (measure your own contrast sensitivity function)
Illusion works (more illusions and explanations)
Motion perception (tutorials and Demos by George Mather)
The eye page (by Christopher Tyler)
The joy of visual perception (a web book by Peter Kaiser)
Vision demos etc (from Project Lite)
Visual perception (undergraduate tutorials and demos from Tutis Vilis)
What animals see (well, maybe…)
AVA (once known as the Applied Vision Association)
ViperLib (a useful library of vision-related images)
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VSG2/4, Sony 20” display
Spatial vision, computational modelling
ViSaGe, CRS stereo goggles, mirror stereoscope, Clinton 20” monochrome display
Binocular vision, computational modelling
Man Ray Lab
Tim Meese, 3rd year project students
VSG2/4, Eizo 16” display
Complex motion, spatial vision
ViSaGe, CRS stereo goggles, Clinton 20” monochrome display
Delphi, Matlab, Liberator
Depth cue combination, stereopsis and binocular vision, psychophysical methods, home of the Liberator project (general purpose psychophysical software environment for the VSG2/4, 2/5 and ViSaGe).
Kirsten Challinor, David Holmes
VSG2/3, Nokia 20” display.
Pascal, Delphi, Matlab
Contrast gain control, computational modelling (no colour!)
Kirsten Challinor, 3rd year project students
VSG2/5, CRS stereo goggles, Clinton 20” monochrome display
Spatial vision, binocular vision, contrast gain control
Meese, T. S. (2010) Not last, nearly last, almost last, and last but not least. (announcement) Perception, 39, 588-589.
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